Gin Rummy Rules

by trikkur

Gin Rummy is a form of Rummy which may be played by either two or four players. It requires a keen sense of awareness and the ability to think a few turns ahead. This article will teach you how to play Gin Rummy along with the common terms that are used while playing. Because Gin Rummy is one of the more popular types; it can be played online at Rummy Royal, the top internet rummy room.

How to Play Gin Rummy

The ultimate objective is to be first player to rid yourself of all the cards in your hand by compiling them into sets or sequences. The secondary objective is to minimize the number of cards in your hand that cannot be placed into a set or sequence. One regular deck of 52 cards (excluding jokers) is used to play the game of gin rummy, and every card in the deck is assigned a point value. The lowest value is the Ace card, which is valued at one point. Then the numbered cards from two through ten are worth their individual face value. So a is valued at four points, the is worth nine, etc. The face cards, which are the Jack, Queen, and King, have the highest value at ten points each. These values will become important in the scoring process, so a paper and pencil will be handy for tallying the scores.

How to Play Gin Rummy

Gin Rummy Terms

In order to understand the rules of Gin Rummy, you must first know some of the popular terms used. A new player could quickly get confused by the jargon during a game of Gin Rummy, so you should familiarize yourself with these next words.


A Meld is either a “Set” of three to four cards that share the same face value (such as three 4s), or it is a sequential “Run” of three cards or greater in a row, each being of identical suits. In order for a Run to count as a Meld, all of the cards in the sequence must be of the same matching suit (such as hearts).


Cards considered Deadwood are those which remain unusable and cannot be melded into any of the runs or sets available on the table or in the player’s hand. The rules to Gin Rummy state that the goal is to eliminate as much deadwood from the player’s hand as possible.

Stock Pile

In a two-player game, players are each dealt ten cards to start. If there are three or four players, each receives seven cards. When all players have received their starting hand, the remaining cards in the deck are placed face down called the Stock Pile. In every turn, each player must draw one card (from either the stock pile or from the pile of discarded cards), and then they must also discard one card. If the stock pile of cards is depleted during play, Gin Rummy rules permit the dealer to take the pile of discarded cards, reshuffle them and form a new deck.

Gin, Knock and Undercut

Gin Rummy rules provide three ways of winning the game. These are “Gin”, “Knock”, and “Undercut”.  Going Gin means that you have managed to get all of your cards into melds with no remaining deadwood. Going Gin awards extra bonus points in the final scoring tally.

Knocking does usually mean to knock or tap on the playing table. If the majority of the cards in your hand are in a meld, and the scoring value of your deadwood cards is less than ten points, you may knock to stop the play and start tallying. The score is derived from subtracting the knocker’s deadwoods from the sum of the opponent’s deadwoods.

An Undercut win is achieved when your opponent knocks and lays down their cards. You may then try to reduce or eliminate your own deadwood count by adding to the melds that the knocker has lain down. If you can lay down enough cards to reduce your deadwood score to a lower number than the knocker’s deadwood score, you have achieved an Undercut win, and the knocker is assessed an additional 25-point penalty to their deadwood total.

Gin Rummy Example Video

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Play Gin Rummy Online

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This article was submitted by my friend Josh. I may have done some quick edits, but the main content is his.